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RolStoppable said:
oniyide said:

but then someone is still having more features than the other player. So maybe their isnt an advantage in the sense of competition but its not gonna be the same experience for both players. I could only speak for myself but that doesnt sound like a very good time to me. 

clearly their is, because they ran out of time, unless they were attempting something more robust

the other systems dont have the uniqueness of multiple control inputs

1) Let people decide how they want to play. It wouldn't take much effort to offer an equal experience for both players as an option, because, you know, that's how it already works on the other console versions.

2) "We ran out of time." is the diplomatic answer for "We don't care enough.", because it puts neither Ubisoft or Nintendo into a bad light.

3) Yes, but Ubisoft is already making the rest of the game compatible with the Gamepad, so their port already supports multiple control inputs. They would only need to take what is already there and apply it to another game mode.

The bottom line is that Ubisoft carries the full responsibility for the lack of offline co-op. It's not in the slightest because of the capabilities and/or design of the Wii U like you insinuate in other posts.

1. im all for letting people decide how they want to play, BUT i understand that does take time to have implement that many options. Its not how it works on other consoles, because the other ones are only using one controller, their are no options for them.

2. I dont believe that, and you have no proof that is true but then again i have no proof it isnt, im just going to take Ubi on their word, since they seem to be more on the up and up than the others.

3. They could do that, but what of the 2nd player? He would be stuck without the gamepad features, people would complain about that too, but it would be better than nothing.  The gamepad doesnt make things easier.