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I think currently it is too dependent on a connection. If developers make the game to use The Cloud and then for whatever reason it cannot be connected to, what happens to the game? Is it unplayable? If it's a single player game... well.

Theory is good, I can see the potential but for now it's best kept as 'storage', I feel, unless it's used for online part of a game, obviously you need to be online for it anyway.



Hmm, pie.