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Einsam_Delphin said:
Soundwave said:
Einsam_Delphin said:
Soundwave said:

Looking at next year these are the "big" games, this is seperating the men from the boys, these are the games likely top 2.5 million in shipments worldwide on "next gen" platforms:

Destiny, Call of Duty Next Gen, Mario Kart 8, Titanfall, Madden NFL Next-Gen, Super Smash Bros. U, Battlefield 5, FIFA Next-Gen, Final Fantasy XV, Metal Gear Solid V.

That list IMO skews much more heavily towards the XB1/PS4 in terms of potential audience for the "biggest" games and we really don't know what Sony/MS have in store for 2014 so much (Uncharted 4? Gears?).
 



You keep bringing up these PS4/XO titles, I keep asking how many of those are exclusive and confirmed to be released next year, you keep ignoring me. D:

Nintendo will have more for next year also. I fully expect Zelda U to be a holiday title, and we might get stuff like Wii U Sports and Mario Party 10.

They don't have to be exclusive, the XB1/PS4 have the bonus of having the best versions of these games. Call of Duty wasn't exclusive to XBox 360, but it sold a bazillion XBoxes.

The problem with Nintendo is I think at some point their franchises hit a saturation where they lose selling power. For instance the person buying Mario 3D World likely is a fan of Mario Kart too. And the Mario Kart fan is probably a fan of Smash Brothers. There's a lot of overlap between Nintendo's biggest franchises which mitigates their sales power. 

Nintendo needs something new to break out and sell to audiences that aren't willing to buy a console just for the same 4-5 franchises.

Sony/MS don't have this problem because they basically tailor their platforms to the wide development community. So one person can buy a XB1, maybe they don't give a crap about Call of Duty or Halo at all. Maybe they like FIFA and on the side a little Final Fantasy. This tends not to be the case with Nintendo consoles.

You really have to not be able to live without Mario games or Nintendo has to have a new Wii Sports like phenomenon to bring in other people. Otherwise the audience for say Smash Bros. U and Mario Kart 8 and Mario Party 10 and Yoshi's Yarn is probably a lot of the same people.

From a marketing/demographic perspective too I think the Wii U is pretty much a disaster. They somehow managed to make a console that doesn't satisfy hardcore players and doesn't interest casual players either. So I think just on that basis, Nintendo can throw all their franchises at this platform that they want, to me it's just conceptually flawed to begin with and isn't going to find success with a wide audience.



This doesn't seem to be the case going by their previous systems and how every significant Nintendo release boosts hardware sales no matter how successful that console is overall. This I believe is because people (non-forumers) aren't really fans of the companys but are fans of the games themselves. I bet if Microsoft was making SM3DW, it would sell the same as it would otherwise. And of course there's overlap! Very few buy a console solely for one game. We're already seeing prood of that with NSMBU. And of course the Wii U isn't satisfying anyone right now! It's current library is just atrocious! Practically nothing for Casuals, and hardcores already have a majority of the Wii Us library on other systems. This will be rectified by next year though. X/Smash/Bayo 2/etc. for hardcores, Wii Fit/Mario & Sonic/Wii Party/etc. for casuals, and Mario Kart/Yoshi/DKC/etc. for everyones. I'll definitely be getting a Wii U by the end of next year! ^_^

The Wii U is a console designed I think in large part under the assumption (on Nintendo's part) that the casual/blue ocean audience would come back to some large degree, all they had to do was show off the new controller with Nintendo Land.

But I think that audience has abandoned Nintendo and that's sorta left them stuck with this console that they designed for an audience that doesn't want it.

I don't think casuals want a console, they like gaming, but in bite sized bits and don't have a huge apetite for it. Smartphones/tablets scratch their gaming itch just fine for $1 a pop or free, a $300 console with $60 games is way overkill for them.

Like Nintendogs, Brain Training, Guitar Hero, I think Wii Sports/Fit's time has passed. Just Dance will probably see a large decline this year too. These things come and go. The blue ocean audience is not like the core audience; they like something for a while but then move on to the next thing.