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zarx said:

All the good game designers left and they decided to focus on consoles. The game took too damn long to develop so and there was a clear lack of focus so they ended up doing a lot of different things poorly (racing, car combat, RPG style side quests, crafting, free roaming "overworld" etc) rather than making a few things really well, and all the diferent parts don't really fir together very well. They also clearly don't have any good writers.

At least the shooting is solid tho the modern trappings they added to follow modern trends feel tacked on, and some of the enemies can be fun to fight.

That's a very good description.

Also I felt there was too little of every part. Once I got into the items and upgrading, the RPG elements, I realized there wasn't nearly enough stuff to aquire or upgrade, and the overworld was pathetically small and semi-linear, the towns tiny with very few characters, enemy variation poor and the dungeons were somewhat small (and sometimes re-used).

Compare Rage to RDR or Fallout 3, the difference in scale is immense.