| zarx said: All the good game designers left and they decided to focus on consoles. The game took too damn long to develop so and there was a clear lack of focus so they ended up doing a lot of different things poorly (racing, car combat, RPG style side quests, crafting, free roaming "overworld" etc) rather than making a few things really well, and all the diferent parts don't really fir together very well. They also clearly don't have any good writers. |
That's a very good description.
Also I felt there was too little of every part. Once I got into the items and upgrading, the RPG elements, I realized there wasn't nearly enough stuff to aquire or upgrade, and the overworld was pathetically small and semi-linear, the towns tiny with very few characters, enemy variation poor and the dungeons were somewhat small (and sometimes re-used).
Compare Rage to RDR or Fallout 3, the difference in scale is immense.







