| sethnintendo said: Nice idea but I wonder how it will all work. "Asynchronous match allows you to be [finding a new multiplayer instance] both in the game or while you’re doing something else — playing another game.” So I assume you can have two games booted at the same time or least have one game in a kind of "dumb" mode where it is just looking for matches while playing another game. Sounds like a semi decent amount of memory would be needed just to have this feature. |
All handled with cloud processing and one of the Xbox One's 3 OS's. Since 1 OS is entirely for storing/managing the instant switching of games and apps, I'm sure it will also be tied in with this. So I guess not much memory would be needed for this feature since it is built into the 1 OS and is cloud powered.







