pezus said:
Kresnik said: Eve Online innovated far more than Warcraft did, but it never attracted the same mainstream success. I'd expect the same thing from EQN based on what I'm reading about it. A loyal fanbase like Eve; but nowhere near WoW's numbers. Also, we'll have to see how close the final product is in execution. It may well take multiple patches or even expansions to realise these seemingly lofty goals. WoW upon release wasn't even close to the same game I played during Burning Crusade. All that said, it does look good. |
The main reason EVE never hit WoW-like numbers is that it was made by a small Icelandic company, with zero marketing and the like . The second reason is that it is just too complicated for the mainstream. However, EVE was a huge success. One of very few pay-to-play MMOs that manages to live for 10 years and beyond
I don't think EQN will follow a similar pattern. Firstly, it is made by a huge MMO company. Secondly, it probably will be targeting a mainstream audience (unlike EVE). Thirdly, it is F2P.
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And one of the more lucrative per head F2P, wich is quite an achievement