| spurgeonryan said: I hate how everyone says Sunshine was so great, and every Gamecube game ever made was so phenomenal. yet, no one bought the system hardly. Put your money where your mouth is people! Do you know that I have to pay like 30 dollars just to buy a used copy of most worthwhile GC games because of all of you? What about me? I bought two, but had to pawn them for money to buy adult things. Galaxy. High Critic Scores, Mario done right even though we would never had asked for it like that. Sunshine was the second official game, but he had been done in 3D with Mario Party and the Mario sports games and Mario Kart. They got pretty much everything right with the first 3D mario, so it was not like they had to recreate the wheel or anything. Plus they perfected 3D with various other games since the Mario 64. NO, Mario Sunshine was more like Mario bros 2. Weird and goofy, that turned out to be pretty fun, just not great. Not Mario 3. |
I think the reason it didnt sell as well as 64 or Galaxy is becuase many thought it was a spinoff. At SpaceWorld 2000 they showed a tech demo Super Mario 128 and I think people were expecting them to run with that idea but instead released Mario Vacation. Many sites like IGN and Gamespot had Mario 128 slated as a 2004-2005 release.
Its kinda the same thing as when they showed off the realistic Zelda at SpaceWorld and instead released Wind Waker, its not wjat people wanted or expected. That in addition to Star Fox, Donkey Kong and Kirby never getting traditional installments hurt Gamecube.
When the herd loses its way, the shepard must kill the bull that leads them astray.







