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Aquietguy said:
darkknightkryta said:
Aquietguy said:

There's a big difference in having to constantly pause and just simply glancing down. Plus navigating menus is faster with a pad. You touch the screen where you need to rather than having move a curser with an analog to get there. So with the pad you glance down, touch what you need to, then glance back at the screen. What a controller you have to pause, navigate the cursor which is not nearly as fast as just touching, then unpause. And you say the pad is worse. 

There is, pausing is faster. 

I already mentioned touch/stylist based control is good, I also said this was utilized by the Wii-mote, the pad isn't necessary.

When did the Wii mote have a touch screen? I laid out the basics between the two and clearly the pad is faster. There's more to it than just pressing pause but if you think pausing is faster then that's on you. The person using the pad has to be really slow or new to the pad to be slower.

The Wii-mote was created to mimick the stylist in the DS.  The stylist was used as "touch" since the DS and 3DS have a resistive screen, is small, and your finger is less percise in those situations.  The WIi-mote gives you a similar "touch" styled usage without having to actually touch which is why I said the pad isn't necessary because the Wii-mote gives you a similar experience (Not as good but the pad as it's been used isn't any better).  

So let me get this straight with your second point.  You're using the pad blindly and not looking at it?  Or you just assume menu screens take forever to load?  Cause I don't see how having to look up and down is a better experience than just looking straight and pointing with the Wii-mote.