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DevilRising said:
Doing this kind of comparison is horribly moot, because the advantage Gamecube had, was a nice, steady flow of GAMES, first and third party, from launch onward. GC had no real "drought" to speak of. It had several big games right out of the gate in the first few months of it's existence. Wii U has not had that, and THAT is specifically why it has sold worse than GC for now. That will not be the case once more actual GAMES come out. And this fall/holiday season are set to see plenty of them.

The real question is, will there now finally be a fairly steady release of first and third party games in 2014, and onward, to build momentum and keep it going?


Oh boy, as someone who lived through the GCN era, lol, the GameCube had a monster drought from January-June 2002 where the only really notable exclusive title was the Resident Evil Remake.

There was a ton of belly aching and a lot of "wait for Mario! wait for Metroid!" at that time too (sounds familiar?), lol.

The Wii U has managed to top the GCN, but believe me it wasn't pretty in 2002 either, there was a lot of complaining online about the GameCube library and a large contingent of Nintendo fans saying everything would be fine once the "big guns" like Mario, Eternal Darkness (lol), Metroid Prime, Star Fox Adventures, Zelda, etc. arrived.

That's why this whole thing feels like deja vu to me in a lot of ways, this is like going through the GameCube all over again and it's funny to read some arguements that could almost be verbatim the same thing from 10+ years ago.