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happydolphin said:
S.T.A.G.E. said:

Why was tetris a great game? It had all the ingredients for success. Had a great puzzle gameplay and great graphics for its time period. Look at games like candy crush now surviving off of a similar concept today on facebook. It is a mindbending mainstay just like the rubix cube or chess to the non computer gaming crowd.

So are graphics really so foundational after all? The answer is yes, but it doesn't change the fact that Candy Crush is doing extremely well without the so-called fundamentally advanced graphics.

Tetris was a great game indeed because it had everything, it had the gameplay, it had the contemporary graphics, it had the contemporary input.

Again, I'm not arguing against graphics being fundamental, I'm arguing against input not being fundamental, of which the Wiimote and padlet are conceptual elements.


Without graphics, videogames aren't videogames. Of course its foundational, the whole point of it being a videogame depends on it.

The Wii Mote, just like the Kinect, Eyetoy, Nintendo gun for Duck Hunt and other items are gimmicks. The Wii U controller wont make it to next gen, mark my words. Nintendo thought the gimmick would work on the casuals but they timed it improperly. Tablets have had a place in the market for years and no videogame console is going to drag the casuals over to Nintendo.