| Entroper said: I think space combat is the hardest of hardcore genres. My parents and girlfriend will watch me play and have absolutely no clue what I'm doing or what I'm even trying to do. There's a lot of button memorization -- the games use practically the whole keyboard -- and there's also a huge need to manage all kinds of information coming at you simultaneously. It's a difficult genre to learn if you aren't 14 years old and don't have all day to devote to playing like I did when Tie Fighter was released. :) |
I think a lot of simplification could be done with a nice HUD and grouped controls on the keyboard. They could definitely make a futuristic space fighter that appeals to less hardcore gamers...I'd be happy with that even...they don't even make those...


LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )







