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TimCliveroller said:
pezus said:
TimCliveroller said:
ethomaz said:
TimCliveroller said:
Now you all try to justify 512 MB? So numbers do count? Let me put it this way: a typical os with 3 GB DDR3 vs the same os with 3 GB GDDR5.... how would it perform under let's say - common sense usage scenarios.

For what? All depends what schenarios you are talking about.

Not graphics related ones - obviously.

That is "common sense usage" on a console?

Then why does it need an OS eating 3GB? or why does it need an os at all... an API shouldn't be enough then?


I think we should point out what os is and what it's not. Some seem to confuse it with the kernel, others don't seem to know how consoles work today. Even now you can use some parts of the system while gaming and this will be extended a lot on consoles. I think both Sony and MS don't want to limit devs for other apps that are not gaming but also run on the consoles. So they reserve a lot but give more to gaming-devs which is absolutely fine and still offers ways for improvement over years.