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platformmaster918 said:
Mythmaker1 said:

3. Homogenous pricing. Indie games are helping to kick the door in on this one, but other game companies need to start embracing it. There is nothing sacred about a $60 price point. And with digital distribution gaining traction, up-front costs on the retail end is dropping.

Ratchet Nexus=$30 at launch

Sly 4=$40 at launch

Puppeteer=$40 at launch

Sony is at least giving this a try with some of their exclusives now let's reward them with volume of sales!  (loved Sly 4 by the way and wouldn't have bought it at $60 right away it was my favorite in the series)

Indeed. I honestly think that the $60 price tag is what has been killing the industry, but the realities of retail have made it very hard to pull off until now. It's encouraging, but we need more people to embrace Digital Distribution before it can really improve.



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