Aielyn said:
From what I can see, the main issue with the original was just that the controls weren't tight. Problems with control do not make a game shovelware on their own. Look at the rest of the game, though, and you see that plenty of attention to detail went into it, it wasn't particularly glitchy, and it did what it said it would do (albeit with the control issues). And it appears to have been refined further since then. The original was probably somewhat shovelware, in that it was probably rushed and put out with the expectation that it would be a flash-in-the-pan bit of sales, enough to make back the low cost of development. But it did better than expected, and was turned into a franchise as a result. EDIT: Note that, while some review places gave it a low score (IGN gave it 2/10), others were much more generous (Eurogamer gave it 7/10). That's usually a sign of a flawed game, rather than shovelware. |
they werent just not tight, they didnt work. Period. Its a danciing game, but i could literally sit their and just wave the controller and win. If that isnt glithchy, thrown together crap i dont know what is. ANd there was barely attention to detail, it was just the same backgrounds and character models, now IMHO the games still kinda blow in the control dept, but that has more to do with WIi's limited control scheme, the 360 versions are actually good and one can tell that at least UBI is trying with the series, so kudos to them for that.







