It's funny, we had Xbox One memory/chip rumors, now it's for the PS4. Taking 2 GB for the OS should still not effect most currently developed games - as they were developing on 4GB (Minus OS) till a few months ago. And I find it unlikely anyone is suddenly using more than 6 now.
Or it could be an unrelated problem due to design flaws that I pointed out a long time ago. Guess we have to wait until tomorrow.







