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KylieDog said:
KHlover said:
Th3PANO said:
I love how the internet is overreacting, again. Cause it's Nintendo. People acting like story mode is the biggest reason for having Smash Bros. He never said there isn't a singleplayer. He said, it isn't cutscene based cause he wants to surprise gamers.

Yup. General opinion a few days ago: SSE was shitty. Shitty gameplay, bland stages, bland cutscenes, ruined unlocking the characters.


Really, because I remember Wii owners harping on about how SSBB has the best story mode in a fighter game ever and it made the game better than fighters like Street Fighter IV which didn't have one.  For years fans of other fighters have wanted great story modes, Mortal Kombat was praised heavily for including one.

Oh but now the new SSB has removed it, so suddenly a crap feature nobody liked or wants.

You're going to have to take the time to provide citations on that one.

To make a separate point: there is a reason why i buy this explanation. One prevailing theme out of Sakurai's three latest works under Nintendo (Kirby Air Ride which was his last with HAL Labs, Brawl, and Kid Icarus Uprising) is an effort to provide substantive reward for players' achievements. He did an achievement system 2 years before Microsoft, and his achievements actually counted for something (in-game rewards). Hell, Air Ride is the reason why i scratched my head when i first learned about Achievements (because they give you nothing), and why i still don't understand the big deal about them to this day, reinforced by Brawl and Uprising which continued to do it right.

The point of my digression is that Sakurai places a high value on rewarding player activity. In the case of a large-scale story mode, the reward (aside from a more clear-cut way to unlock characters) was the cutscenes. If the reward is something that can be packaged off by anyone with a Capture Card and enjoyed by anyone with an internet connection, what's the motivation?

He wants to implement something more dynamic. And that's why i buy his explanation at face value, even if it's a little strange. Sakurai is a little strange (and insanely awesome).



Monster Hunter: pissing me off since 2010.