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Kresnik said:
They should either go full out with cutscenes or not bother at all. I really, really disliked Subspace Emissary. I had no idea what was going on (the lack of voice acting helped with that) and it just seemed like a bunch of barely-related scenes put together for the sake of having it there. So if they're ditching it altogether; that's a very good move in my eyes.

I agree in that SSE ultimately felt like a wasted opportunity, but given the amount of time and effort that apparently went into its development, all that indicates is that a full-scale single-player focused crossover game would have to be its own project, something that could have voice acting (for the series that have it), and all kinds of references and stuff. To do it *right,* you'd really have to do something unprecedented in scale...



Monster Hunter: pissing me off since 2010.