Like the thread title says, have you?
What I mean by original game is a game with no relation to any real game. For me, I have a creative mind so I have a tendency to generate a brainstorm of an original title. Within in this past year, along side my senoritis, I had at least a dozen ideas for games in a variety of genres from rpgs to strategy games to action adventure to platformers.
For instance, here is one of the ideas I had thought of recently called "Sight".
It takes placed in the near but alternate future where children suddenly gain a new powers. As they approach the age of 6, they start to see strange things like auras around people, visions of the future, percentages. People now call this Vision. Vision can be classified into 3 types: foresight, aura and Analysis. Foresight gives visions of the future. Aura identifies other living things through certain traits like emotions, truth, and favorite color. Analysis identifies certain characteristics of a person or actions through stats and figures. At first, parents were scared but all the kids were fine with it since they all had it, but those who lacked Vision were mostly out casted except the blind. You play as Rose, a 22 year old whose entire life have revolved around Vision. She has been gifted with 3 different Visions( Deathsight, Emotion Prism, Success) with unique effects. The gameplay would be like a brawler where the player would use combos customized prior to combat and utilize parkour in stealth in an open world urban environment. No death is required to complete the game but with each death, Rose will gradually become insane creating unique effects in the enviroment. Each of the Vision abilities gives her different assets in the game; Deathsight shows her a vision of death to happen in the nearby vicinity, Emotion Prism allows her to tell who is hostile and friendly to her, and Success shows the percentage of success sort of like VATS from Fallout except not limited to combat.









