Xiru said:
Killzone 2. :) |
What about it? OH wait, let me guess. I'm betting your going to spin the Sony PR line about 2gb per level arn't you? (You can be honest, I wont tease you). Sony also said that Heavenly Sword had 10gb of audio, and the game was 5 hours long. They also said that Motorstorm took up 22gb of space, and that game had mediocre graphics and simply BORING gameplay.
The thing is Xuru, Sony lies, like all companies. What they actually do is fail to compress some games simply for PR purposes. Normally, third parties compress anyway, to save server space and to make information and development transfer quicker and easier. Lionhead has stated that their compression techniques allow them to make data one hundredth it's original size without any noticeable quality loss.
So Sony failing to do this is either incompetence or deception. Take your pick?
starcraft - Playing Games = FUN, Talking about Games = SERIOUS







