Aielyn said:
It's not so much the Upad itself, as what the Upad can do for games, that sets it apart. Have a look at how much support the Balance Board has gotten, and compare it with how much support the Wiimote has gotten. Also compare Wiimote support with Move support. A bundled controller will get more support than an unbundled controller by a long way, and it's that support that is key to differentiation. The games sell the system. The controller affects the games. |
Again, I think the opening point of this thread, is dealing with the idea that the games aren't really enhanced by the gamepad. In fact, every big game coming in the near future and perhaps distant future, is being showcased using the Wii Mote and Nunchuck. The E3 videos show Sakurai playing Smash with a pro Controller, DKC being played with the same config as DCKR, 3d World and MK also being played with the Wii mote.
How much does the Upad really enhance a game? Off Tv Play? I can tell ya, the Wii mote really enhanced FPS/TPS. I don't even play FPS/TPS if it doesn't support the IR controls. If I ever buy a Wii U it wont be because of the Upad, but in spite of it. If COD Ghosts comes to Wii U and supports IR controls then it'd be on my list.
The games I have my eye on are
DKC:TF
NSMBU
Batman AO/AC
COD BO/Ghosts
Mario Kart (maybe)
Smash Bros. (Prolly buy the system for this game alone)
All of these games can be played without the U Pad (a plus, but also makes you wonder why the Upad is there)
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.







