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Wright said:
Adinnieken said:
As has been commented on extensively on Kotaku, there wasn't a huge difference between Xbox and Xbox 360 games. Considering that Kameo was originally an Xbox game, just proves that point. Likewise the EA sports titles disappointingly were at best only slightly better than their Xbox counter parts. Often with fewer features.

It wasn't until about 2007 when the power of the console really shined through.


I don't agree with your Kameo example, though. That game rendered over fifty-one hundred enemies at once without issues, while also loading a huge map to explore.

Fair point.  Though graphically the game was only a slight step up.

That was by far my favorite point in the game though.  I felt so deflated when it was over because it was so intense. 

In retrospect, I don't believe the map was actually that big.  You had load points as you travelled through it, but they did have excellent draw distance in that game.