BasilZero said:
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Imagine Super Smash Bros. Brawl with ONLY the Subspace Emmisary and no other single-player modes or any multiplayer modes at all.
PXZ is popular for a few reasons, but it's not very good. It's not broken or unplayable, there's simply nothing remarkable about it. I wouldn't score it higher than a 6/10. Ostensibly it's a strategy RPG, but there's really no strategy to it. Leveling up characters also seems pretty meaningless, so you can disregard the RPG bit, as well. It would have worked nicely as a side-scrolling beat-em-up.
Really the only appeal of the game is... the same as the appeal of the Subspace Emmisary -- "look at all these characters we put in a room together; aren't you happy to see real Dante again??" The characters' personalities get to come through with some clever dialogue, but overall the story is about as good as the one in Brawl -- really just an excuse plot.
So the story and gameplay are bad, while the sprites, music, and sometimes the dialogue are good. This is actually a textbook case of high production values, poor content... good graphics, bad gameplay. Fire Emblem: Awakening delivers on the gameplay and writing PXZ promised, and the fact that Fire Emblem just came out a few months before only magnifies X Zone's failures.
So, I thought it was mediocre, and my friends (several of whom were more intersted in the game than I was) agreed. Some may like it. But I don't think it deserves a spot on a list of the best 3DS games. You should take more than one opinion into account, though, especially if you haven't played the game yourself.








