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forethought14 said:
Locknuts said:
Lol. I can't believe people seriously think they know how many GFLOPS the Wii U is. If the guys and girls over at Neogaf and Beyond3D can't figure it out, what makes you think you can? Not that it matters anyway. It's the games that matter, and Mario Kart looks sick.

Well several guys @ NeoGaf and B3D speculate it to be either 176 GFLOPS or 352 GFLOPS, and apparently they think everything is that simple. No, I don't have exact numbers, I'm just using what I know from people who think they know about total FLOPS amount. Either way, we know that Latte is undoubtly more capable than either PS360 GPUs, even if the 176 GFLOPS metric were true. Devs constantly talked of Latte having more power anyway, but we don't know how much. Apparently some people think they can look at metrics from off-shelf GPUs and apply all of that to Latte, which unfortunately for them is not how it works considering how custom the GPU is. For all we know, Nintendo could have customized the amount of shaders per cluster and not have used the 20 or 40 like some do (therefore, FLOPS wouldn't be either 176 or 352), but apparently Nintendo can't do that because they're Nintendo. 

And what exactly makes the GAF or B3D people more of a higher pedistal than tech people elsewhere? (considering how you stated that if they don't know, how can I or anyone else know?) If I had exact numbers from the official specs and access to the documentation, I could easily figure it out as any tech person of those two sites can, but there just aren't much in a way of usefull numbers, only speculation. It would be the best (or worst) thing in the world if there were to be a leak of exact specs though. 

And yeah, Mario Kart does look great btw! 

no, neogaf guys see parts that resemble several gpus. the haters simply picked the lowest one and started spreading it's the one inside wii u.