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teigaga said:
walsufnir said:
Putin said:

Isn't Turn 10 have like 400 people in team that make Forza games?

I bet Evolution have like 80-90. And Motorstorm games wasn't graphical monsters and clearly loose in that department to GT5. So, why we need to compare that? More powerful hardware won't fix lack of man-power.


There is no direct correlation between graphics and team-size. Do you know of the demoscene? Then you know what small teams can produce.

Theres definitely a correlation.

Essentially Forza having 4x the team is the same as having 4x the man hours. More man hours = more optimising which is crutial for consoles which aren't exactly bleeding edge. You might as well be saying that if you give the Driveclub team an extra 4 years, the game wouldn't look any better than it does now.

 

Bigger teams are also said to fail more often because it's harder to control all the smaller parts to something big and effective. Everyone who has ever worked as a coder can assure you this. Your example is also wrong because in 4 years engines evolve, rendering techniques evolve, drivers evolve, devtools evolve. Given your opinion would mean that a team with unlimited "ressources" (money, people) would eventually create the one perfect game which of course is not true.