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Adinnieken said:

This is something I found particularly interesting.

"More impressively, the controllers automatically recognize who is holding the controller through the camera. When the controller is passed from player to player, the games automatically load individual controller profiles for that player. Now passing controllers around during a game won't require you to back out to the options menu and change look inversion."

So without touching anything but the controller -- no buttons -- the Xbox One signs the player in, loads their profile, and reconfigures the controller for them.  And it can do that for every player, whether you've logged onto the console or not (Internet required).

Impressive. Most impressive.


Interesting you pointed this out because I was going to do the same thing and call this a system seller.  Fighting games are one of my favorites and different people have different controller layouts.  This really bog games down when a new person get on a joystick and he has to do all of his mappings.  If Kinect can really do this, realtime I believe MS just sold me Kinect 2.0

Edit:  Currently Sony does not do this and it did not do this with move because I have it on my PS3.  The PSeye does not know you and it does not using the camera to recognize who a player is.  So far the PS4 eye does not do this either.  Yes, the PSeye can folow the controller but it does not follow the player and since it is not in every PS4 its features are limited.