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Wright said:
DarthVolod said:
Wright said:
DarthVolod said:

I know some of the fans are hating on this already, but to be honest Dead Rising games were never good, and major changes can only help it.


I guess that's a subjective statement, right?


Perhaps, yeah, but what is the point of saying that. We could just say that about any game really. "Duke Nukem forever is a bad game" ... that is subjective. "Silent Hill 2 is a great game" ... that is subjective ect.

There are aspects of games that are not subjective though such as technical glitches, graphical power, ect. ect.

I never cared for Dead Rising though. Maybe it was because I had too high of expectations for it or something, but the silly nature of the game, restrictive time limit, and inane nature of the combat just made it come across as decent at best to me. Hopefully, the new features of DR3 make it more enjoyable.


Yes, but you implied that only the die hard fans enjoy the time-limit, and then remark that Dead Rising games aren't good. That's plain false. You didn't like it; that's fine. But that doesn't apply for everyone.


I'm not going to type out "in my opinion" every time I judge a video game ... it is implied. I was trying to suggest that a time limit in a sandbox style game (which DR has always been) just seems weird.

I am aware that some people like this, but I just don't understand why. Time limits are great for games built around them, but the general idea of a sandbox game is to explore a game world at your own pace... not to just see parts of it while being forced to do 100 play thrus to see everything.

Besides ... time limit is there in a different mode if you are into that kind of thing.