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endimion said:
looking at the fact that the game went from 2 million with DR to 1.27 million with DR2 I'd say it is a good thing that they changed things up.... I personally played the first one a little bit and didn't finish it.... I'm more interested by that game than any DR in the past....

and stealth in a Zombie game should be freaking evident.... it's almost the only genre that can make it intense by the danger and the need of stealth while allowing the gamer to break stealth and go massive bloodshed tarantino style.... it's the only thing that makes it different.... otherwise it's just another shooter with zombies instead of north Korean or Covenants or locust....


1.27 million of players > 0.73 million of people who didn't like the original and avoided the second one.

Plus Case Zero is one of the top XBLA games, sales-wise.

 

I don't know why are you talking about stealth. It doesn't make sense. It makes less sense when you're able to call airstrikes from your Smartglass. Dead Rising is different for a huge number of reasons, time-limit included.

And by the way, the main characters are useless with guns. Dead Rising isn't a "shooter". I mean, they can't even reload weapons.