| Nsanity said: OXMUK Dead Rising's strict timeline of events was a source of umbrage for some players - survivors would die, mission opportunities elapse as you hurtled around the open world, trying to balance the priorities. it's a system built for multiple playthroughs, essentially, as you won't know what to prioritise without hindsight. Recognising this, Capcom wants Dead Rising 3 to be a lot more easy-going.
"The past instalments were relatively regimented and you were kind of forced along at a particular rate of time. Now we've unlocked that to really let you explore this world. We went deeper with more stuff to interact with, more areas to explore, it just feels like a much richer world as a result." |
Fuck these people.







