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VGKing said:
It doesn't prove anything, really. 22k is still really low and its unlikely to maintain even that level of sales. The game itself is also unlikely to have legs as it isn't a very popular IP and the install base is too low to support it.

We've seen it with Vita. It gets a semi-big game once in a while and it gets a nice boost only to drop back down to "normal" a few weeks later. What's the next biggest Wii U release that can actually make any sort of difference?



There's a whole heap of them on the may mate - The Wonderful 101, Wind Waker HD, Wii U Party, Donkey Kong, Super Mario 3D World, Wii Fit U and a couple of so far unannounced titles that Nintendo are keeping under wraps to stop Sony and Microsoft ripping off their ideas.

There's a steady release schedule between now and the new year with the likes of SMT x Fire Emblem, X, Bayonetta 2, Yarn Yoshi, Mario Kart 8 and Super Smash Bros. coming next year...plus probably one or two surprises to be announced at next year's E3.

The release schedule is looking pretty healthy at the moment, and third parties will jump on board early next year at the latest. You might even see the One being in a similar position that the PS3 was in early on with projects being canned or moved to the Wii U like Monster Hunter was for the Wii.

Both Sony and Microsoft are going to struggle to close the gap that the Wii U's 1 year head start has given it despite the poor sales from January to February and April to the present day...both consoles are going to be supply constrained and go through their own inevitable software droughts.