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Cobretti2 said:
well they hired some experience people from good teams who worked on HD.

Problem is Retro were given a game that will never really be pushed graphically. They need to have full freedom to create a real 3D game.

Retro chose to work on DK over Metroid because their DK game sold more than any of their Metroid Prime games...

Don't blame the developers... blame the market