DevilRising said:
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Actually, you'll probably find, given Nintendo's hardware history, that the Wii U is a balanced system. You have to remember that early reports of the CPU being 'weak' were on early dev kits and made by developers who hadn't really got their hands dirty.
Developers also only had access to 2 out of the 3 cores early on too.
We know that Expresso isn't suited to floating point work but the same can be said of the CPUs in the PS4 and One too. That's why all 3 platform holders have gone for GPUs with Compute functionality.
One advantage that Expresso has over the other two CPUs is a ridiculously short pipeline, just 4 stages. The PS4 CPU has a 17 stage pipeline as far as I remember which means that in comparison, along with the eDRAM setup, Expresso is going to be crazily efficient.
With regards to the OP you most certainly won't see throughput that high, probably not even a third of that...but in terms of real world performance it is going to be impressive, developers have done nothing but praise the memory so we really don't have that much to worry about.







