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I don't know, what Ubisoft said could be BS. I'm going to say it sold 400k in physical sales, 50k in digital.

Let's assume that about 1/2 of those people bought it for $60, the other half got it for discount at $30. That's roughly 18 Million in revenue. The game screams low budget. It has glitches up the ass, low quality textures, about 10 weapons in the whole game. It also isn't very long and has few cut scenes. Lets assume it had cost 10 million to make. With it costing 10 million to make, that's roughly a profit of 8 million. AND awhile back on twitter the creator or something said a prototype for the sequel was being created.

He must've gotten consent from the company to develop a sequel or something, meaning the game was profitable. The problem is, a few months later Ubisoft said at E3 they were dropping all support for the Wii U because of the install base. So what happened to this prototype? Is it still out there? Maybe they're waiting for the console to get a larger install base to finish making it?

All seems a bit fishy to me.