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The fact is Nintendo's R&D seems to have become weaker in recent years or they were hit by budget concerns because they should have been better prepped for the HD era. The last major game was by an internal team for the Wii was Skyward Sword, even funneling some of their team members over to 3DS development the lack of preparation for the Wii U is the major failure and according to Miyamoto it is primarily because they didn't have enough people.

Nintendo has several studios they can go to for development, they just choose not to do so and are now hopefully realizing the error of their ways in being to fiscal instead of trying to push boundaries.