sales2099 said:
S.T.A.G.E. said:
sales2099 said:
Guess MS wanted to capture the Steam craze, with its pros as well as the cons. Because millions of gamers just don't game on a PC. Sure PC gamers were forced to adapt, but in the end they are largely happy and are currently gorging on Steam Summer sales.
Again, just seems like the uncertainty of it all coupled with Sony taking advantage of the gamer old tradition of "keeping things the same/change is strange" mindset.Not that I approved as again, the global internet infrastucture just isn't where MS thought it would be at.
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Angry Joe was talking to Major Nelson about Steam sales before and MS involving themselves in them after E3. Major Nelson shut him down on the idea and just like the impossible nature of DRM being turned off before the launch they magically pulled a 180 a week late. Millions of gamers might not game on a PC, but the right way to lure gamers over is to use price which Steam and much later on Sony started to do. This is like what...the third Steam-like sale Sony has had in this year alone? I've seen Microsofts "deep discount" sales when I had my 360 last year and I applaud them for finally embracing it, but the way Major Nelson acted with Angry Joe in regards to it was not right at all.
We can say Sony is taking advantage of the old traditions but we must remember that they before MS experimented in the trend. Difference between themselves and Microsoft is they didnt see the quality control of the contrete use of the device without a secondary peripheral (thus far) so they didnt push it ahead of the main console. Still to this day they never felt the need to push the Eyetoy if they cant sell it to people. IGN spoke to the head of SCEA and it was quite a personable interview on the subject. They basically stated that they cant force the Eyetoy on the consumer and they never have.
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Can't really blame Nelson for that though. MS was or is at the time very selective about their information. Messaging was a huge issue and I doubt he knew the true ins and out of X1. He is a PR guy, not a engineer.
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I used to like Major Nelson to tell you the truth, he used to lightly cover things but I guess thats his "personality" for the camera. Now I dont think he's that personable unless a fan is kissing Microsofts ass. Joe was a pro-360 gamer but was very, very concerned for MIcrosoft and was treated like he had zero common sense when in the end everything turned out exactly how he said it would. PR is one thing, being a dick and a hypocrite is another and he did not help Microsofts PR. PR guys don't have to comment.
DRM in the tech world is a light area to tread upon unless like the casuals you just accept it because you don't know any better, which is what Yusuf at MS was alluding to when he basically was talking about disregarding the gamers and focusing on the wider audience. In any area of where people are educated about a profession or hobby they will protect their right to that passtime. We've seen how PC gaming turned out and there is no Valve to look out for our best interests on consoles. As I said both MS and Sony support DRM outside of the gaming industry and so does Apple and they've implemented it as such outside. You have to go mostly digital before you can take away peoples rights and thats a discussion they need to have with gamers on consoles because console gamers will not accept codes because it negates resale. Maybe ten to fifteen years from now, but we still need a differentiating buffer between ourselves and PC gaming.