Wagram said:
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Standing there now. Seems like 3 minutes of music, 3 minutes of silence, and a new track just came on.
Would be cool if they gave us the option to run tracks constantly, but it's a minor concern. I really wish they'd evolve the combat into something more meaningful. In FFXIV, using auto attacks to build TP, hitting HUGE combos and dealing massive damage was extremely satisfying. Now, everything is either 150% or 200% your base damage. Nothing huge.. everything is so spread thin and generic that it's hard to do the *wrong* thing.
That's really my biggest gripe. Btw, there will be plenty of leveling up outside of quests. I DO hate that they have so many quests to usher you through the experience, but there are always FATEs and teaming up with other players to grind. I'm not sure what they changed about grinding with parties (do you know?), but I did it with my friends a few days ago and it seemed to work surprisingly well from level 1-12.








