| MTZehvor said: No, mainly because it's much, much harder to create revolutionary IPs now than it used to be. So many gaming genres and new ideas have already been tried, so to come up with something completely new and revolutionary would be rather difficult. For what it's worth, I'd give Miyamoto a much better shot at doing it than just about anyone else...but I can't say I like his (or anyone else's) chances of making something that would qualify as revolutionary. |
I would say because Miyamoto grew up an artist, before video games even existed, and that he fell into the games industry almost by accident, and the fact that he approached designing a new game by coming up with ideas, not GAME ideas, but just abstract, almost artistic concepts. He thinks outside the box compared to a lot of people in the video game industry these days, because so many modern developers GREW UP with video games, loving video games, being inspired by specific games, etc. Miyamoto isn't inspired by video games, like most artists, he gets inspired by things in his own life, and then finds a way to make that a game. That was true as far back as The Legend of Zelda. I think there are a lot of very talented people working in the industry today. But I also think, personally, that to a degree, they are perhaps more constricted by what has come before, what has already been done, too influenced or inspired by previsouly existing games or game concepts/elements, I almost feel like it kind of leeches some of the imagination out of them. Gamers designing games might not always lead to the most innovative or original game ideas.
So yes, from that perspective, I'd say whatever he does will more than likely be creative, and out of left field as far as most people are concerned, for sure. Will the industry pundits of the day consider that "revolutionary"? Probably not. But who knows? Wii Sports at one point was his baby, and that kinda did have a big impact. *shrugs*







