JEMC said:
I'm sorry but I'll have to disagree. People don't complain because they have too many titles on PS360 because that's how it should be. We should have a lot of games because that way we can choose which games we want. With the games we know that will be launched on WiiU and the games that we already have, there's only 2 games on each particular genre to choose from with a bit of luck. And some of those are launch titles that were ports from 1 year old games appeared on PS360, leaving those who had those consoles or a PC with only 1 game to play. That's not the best scenario for a console. And it doesn't matter if you include the word "key" or not because that still means a small quantity of games and we don't know the meaning that the word key has for Nintendo. Are they "key" games because they are big sellers? Or because they are big IPs? Or because they are exclusives? Or because they come from devs/publishers that don't usually work with Nintendo? Or who knows why. The word "Small" will allways mean few, not many or a lot. In this case it will always be bad. The word "key" is open to debate, so until we know which are those games (which, as ryuzaki57 said, are being touted since almost the launch of the console) we won't know how bad the situation is. |
As I said, in a perfect world you would get all games. But since it's not perfect for Wii U, what it does need is the key titles.
And 'key' is important. Would you rather a system with Mario, Zelda, Watch_Dogs, AC, COD, Batman, GTA and Final Fantasy, or a system with Hitman, Kingdoms of Amalur, Lego Batman , RE: Racoon City, Max Pain, NFS, Epic Mickey, LA Noire, Mortal Kombat, Darksiders, Saints Row, Dead Island, Rage, Fuze, Marvel vs. Capcom and Dead Space?
More is better, but most people don't by the games in the second group. The first group are all the gaming most people need. When you have a system that you need to sell and only has a small install base, those key titles are very important.








