| curl-6 said: There's been mixed messages about how easy Wii U is to develop for. Frozenbyte and Shin'en have called it "easy" and "accessible" while other devs like Criterion hav called it hard to work with. The main problem seems to be that's its very different from either the PS3/360 or the PS4/X1 architecturally, so you can't just easily transfer a game across and have it run well, and devs don't have experience with getting the most out of it.
You mean Wii U? Or was "Wii" on purpose? |
i honestly meant WiiU








