bdbdbd on 26 February 2008
| Kyros said: bullshit, the important number is the generated revenue. And here flash games cannot even talk to consoles. Typical bullshit. StarWars Galaxy sucked anyway. |
But the profit is more important. It's usually considered to be better to make small profit with small revenue than huge loss with huge revenue. The thing is, that flash offers huge potential market, with small financial risks. Real problems begin if developers push their teams for flash and market becomes saturated.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







