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MonstaMack said:

http://www.gamespot.com/news/sega-claiming-941000-from-thq-over-company-of-heroes-2-preorders-6411215

 

So after reading this article, we've learned today that Valve takes a 30% cut on steam titles. Sega filed motion to get money for Company of Heroes 2 but It's minus the 30% valve is taking.

Makes me wonder how much Nintendo/Sony/MS take for a cut.

Also my Wal-Mart mark up as a department manager was only 20%, but I'm guessing It's still cheaper to go digital since you distribution/price protection (when titles drop in cost from $60 to $40, etc.) loss/theft is involved.

Do you guys have insight in this?

 

For console games, B&M retailers get 12%.  However, 30% is a typical margin for retail.  Different things though have different margins.  Clothing is outragously high, meaning retailers typically make a lot of money on an item of clothing.  Electronics are typically low, 30% at the most or less.

Sony, Microsoft, and Nintendo get a cut as console manufacturers to begin with, but I'm sure they make a small profit.  I don't know the actual amount though.