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Gnac said:

Both "Another Code" games; also Hotel Dusk and Last Window. Another Code deals mostly with death of loved ones and the resolution of longing for their passing, whereas the Kyle Hyde sagas motivate me to get stuff done, because that guy has the shittiest luck when he's not in full-on detective mode.

All of these titles are presented like traditional "Point and Click" games, and the amount of reading required keeps them comfortably distant from "cinematic".


Great choices. Lots of other DS games doing it with text, graphics, and subtle audio, too. Phoenix Wright and Ghost Trick have their moments, TWEWY. I keep meaning to dig into 999, which I gather also has a solid story.

A lot of the most emotional moments in recent Fire Emblem games came outside cinematics, too. If only because the voice work can be pretty awful in the Radiant games.

Just to be weird, I'll throw in Punch-Out!! Don't you just want to pound down some of those arrogant bullies or wipe that smile off the face of ultra-annoying Disco Kid? It's not the intros that get me, it's the mid-fight taunts that get my blood up.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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