coreyerb said:
Budgeting a launch title at the same 1 million sales benchmark as a title five years into the console cycle is ridiculous. Xbox1/PS4 games are going to cost even more to develop. Are we going to hear more stories about games not turning a profit when there aren't 200-plus million consoles sold to support such lofty sales benchmarks? Launch game exclusives like this should be built to sell sequels - the first game is going to take a loss. Just not enough consoles owned to support good production values (I agree, ZombiU wasn't shoddily programmed, and if it were people would complain about that instead). In a couple years, the sequel will have all the hype from the first one, plus a much greater audience to profit from. Third game even more. |
you mean like Ubi's own Red Steel game? yeah that sequel sure did better.







