By using this site, you agree to our Privacy Policy and our Terms of Use. Close
badgenome said:
Wright said:

And there's something even worse: They aim for the Call of Duty audience in order to sell more, but they've also make the game exclusive. Capcom should get its shit together.

That much is forgiveable. The first game did well enough as an Xbox exclusive, and I'm sure Microsoft is making it worth their while.

The real problem is that this is part of a larger trend in the industry of taking successful franchises and dumbing them down to appeal to a broader audience that is already well served by other games. Like Jade Raymond lamenting that "nobody likes stealth games" when the first Splinter Cell game did well enough to get five sequels. Why is it suddenly different with Blacklist?

I'm sick of watching series that have always offered a particular indelible experience being Call of Duty-ized and Unchartified. The most frustrating aspect is seeing long time fans of a series be treated as the dumb suckers who will buy it no matter what just because of the name on the box, using their loyalty as a kind of cushion in case their chasing of the COD audience doesn't pan out. Which it never does because when developers try to make games for everyone, they will usually find that they've made a game for no one.


I just have hope this turns out well. Problem is, Inafune no more. Without his vision, I'm afraid this franchise may run into what it shouldn't have been in the first place. There's people that has been annoyed with some Dead Rising features since the first game, but those people have been the minority. (Or at least, sales should speak in this behalf). But now, they have removed the time-limit due to "complains", and just put it as an extra for those who want it.

 

So I'm positive this will turn into something I won't particulary enjoy as much as DR1 & 2.