I think with both this and Red Steel Ubisoft was doing counter programming to Nintendo offerings but in both cases with some mixed reviews to stifle sales. WiiU was marketed more towards an audience that would favour ZombiiU than Wii was for Red Steel and Red Steel had more competition (CoD, MoH, etc). But obviously WiiU's lack of sales is the primary problem here.
Even with no direct competition on the system for months it couldn't get sales over 500k which no doubt for even a AA games like this would mean no profit. I can't fault Ubisoft. They have been more than generous to WiiU thus far and I'm sure haven't made a penny for their efforts.







