S.T.A.G.E. said:
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I think one of the significant reasons is that they're making the ability for Kinect to act in a security role.
Currently an ID is tied to the password and user ID. With Kinect that can also be tied to my voice and face. Or in the case of Xbox One, the only means to directly access my account from a console. On one hand it gives you, the individual, the security in knowing that your account can't be accessed by anyone but you. I should mention, your profile is also stored online, including your avatar, and Kinect profile. Not only has Microsoft mentioned this, there is also a Patent they hold for it. For Microsoft, it gives them the security that the person using the account is the person who it belongs to.
This way, when you step in front of the Xbox One, it knows it's you, brings up your profile, messages, and contacts. You may think they didn't need to do that, but I think they wanted log-ins as seemless as possible so you could get to gaming or whatever else it is you do more quickly. And considering it's intended more for a diverse family, rather than just a single individual, that would be a beneficial feature as opposed to having a password/code and possibly having to log someone else out before you can log in.
It may seem like an unimportant feature, and possibly to you it may be, but seemless is a stated goal. The console isn't designed to put barriers between you and what you want to do. The UI redesign, Auto-Login/recognition with Kinect, Cloud Storage, etc all designed to offer a seemless experience.







