Mobile games are evolving rapidly. People seem to think that the lack of physical buttons makes mobile very inferior.
I've been playing on mobile for many years. I got used to not having actual buttons. I thought it was awesome. In many games, I could move the touch-screen buttons to wherever I wanted on the screen. There were many control scheme options in games. The touch screen gave developers a choice of how people played their game. It led to innovation.
Many games became very successful by deciding to stray away from on-screen buttons, and instead opting for something more fluid and natural. Two examples: Infinity Blade and Horn. These games turn iOS's supposed weakness into strength by creating an innovative experience.
The gyroscope/accelerometer in iDevices and other mobile platforms allows for a unique experience. Tilt to Live, Doodle Jump, Labrynth 2, and many racing games take advantage of the motion sensor to make for awesome games which hours can be poured into.
Tablets and smartphones already have console-quality games.
Been away for a bit, but sneaking back in.
Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash







