Mobile games are evolving rapidly. People seem to think that the lack of physical buttons makes mobile very inferior.
I've been playing on mobile for many years. I got used to not having actual buttons. I thought it was awesome. In many games, I could move the touch-screen buttons to wherever I wanted on the screen. There were many control scheme options in games. The touch screen gave developers a choice of how people played their game. It led to innovation.
Many games became very successful by deciding to stray away from on-screen buttons, and instead opting for something more fluid and natural. Two examples: Infinity Blade and Horn. These games turn iOS's supposed weakness into strength by creating an innovative experience.
The gyroscope/accelerometer in iDevices and other mobile platforms allows for
Been away for a bit, but sneaking back in.
Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash







