Nintendo is in a strange but familiar situation and they are paying for their innovation. Sony nor Microsoft can ever say their game consoles are as innovative as Nintendo's consoles. And with Wii and DS, it payed off. For Wii U, the gaming world is no longer amused with motion(Wii) and Touch(DS) with the exception of 3DS as the Wii U is just a Wii+3DS essentially. I think Nintendo can approach this a couple of ways.
1.) Add a SKU without the GamePad. Oh, I know you guys will say "No Ljink, that ruins the Wii U's purpose." and it does. But Nintendo needs to get their head out of those smiling clouds in Mario Land and see that innovation costs money. The GamePad costs more than the console itself. If Nintendo can just advertise a Wii U that doesn't use the GamePad but instead the Pro Controller it would nearly halve the cost of a Wii U and it would still have 3D World. Mario Kart 8,and Smash Bros. and none of the games mentioned above use the GamePad in an extraordinary way. Yes, I understand Off-TV play. It is a Heaven-sent idea but it doesn't fully justify Wii U's price. So 1, toss the pad for Pro or a Wireless Gamecube Controller redesign... I would love that for Smash Bros.
Well, I hope Nintendo's next console just goes back to the basics. It would save Nintendo time and money to go back to the good ole' SNES days when a console had a traditional game controller. I hope, except for DS or whatever the next handheld will be called, Nintendo has that Wii out of its system because it is out of mine. PS and XB are doing just fine without some fancy schmancy controller. I appreciate Nintendo's will to innovative but they are taking it somewhere they don't know yet. Maybe they will prove me wrong but I'll just wait for that then.







