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While I agree with Miyamoto that fresh gameplay and innovative experiences can help create a new game or intellectual property, I think that he is downplaying the impact of new characters, settings, and stories have on new games.  Additionally, I think that there are new and innovative gameplay experiences that benefit from new characters (e.g., Tearaway).  I think that there are audiences for both approaches, and I hope that Nintendo isn't going to limit themselves to one.