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^Well that's a lot of text, but even so you sound much more convincing now that you're directly responding to my arguments, not that you've convinced me or anything, since pretty much everything in the post above yours remains true.


The Wii U has practically mimiced the 3DS thus far, only in a much worse fashion. I'd say that makes them pretty comparable, other than a few differences like price n profitability, but even then there's still similaritys to be had as both systems were/are at unfavorable prices. Also, going by the 1 game sale makes a Wii U profitable thing, that means the Wii U has been profitable overall as according to VGC last I checked, it's sold about 3 million consoles and 7 million games. Even when you don't cout the bundled in Nintendo Land, the game sales out weigh the console sales.


Sure what they did with the Gamecube was good n all, but that was ages ago, so it doesn't matter as much as what's happened in the last two years, being the 3DS's large price cut and selling the Wii U at a loss. You say Nintendo don't like to lose profits, which is obviously true of course, but then why do they purposely sell things at a loss even if it's only temporary? You also say $100 is too much, but how do you know? You'd have to take into account 3DS and Wii U game sales (which'll be way better this year btw) aswell as everything else that gives or takes away money from em. Only Nintendo really knows if it's too much or not.


I only said it's possible they'll price cut this year. I'm personally expecting it to happen sometime next year as holidays + moar games should keep it alive for the rest of this year, and the money they make during that time will help lessen the incoming losses.